Wagers:
the odds on your next match.
The Wager Vendor arrived with Season 02. You stake cash on what you will do in the match, a number of kills, revives, players delivered or vehicles destroyed, and conditions raise the odds. This page lists everything the game files say about it.
Values shipped with the game
The game also asks its server for every table on this page, and the server can replace any value without a patch. Read these numbers as the client's defaults, not as a promise of what the vendor pays today.
Stakes
Combo bonus step. Each extra objective on a slip adds a bonus, the game says so on the slip itself. The files give its step, 0.25, but not how it is applied, so this page does not turn it into a payout.
What you can bet on
Four actions, each with a target you pick. The odds rise with the target: each number has its own odds in the files.

Kills
Get this amount of kills.
- Target 1
- Odds ×1.001
- Target 5
- Odds ×1.01
- Target 10
- Odds ×1.05
- Target 15
- Odds ×1.0979
- Target 20
- Odds ×1.1479
- Target 25
- Odds ×1.2004
An attempt locks the action for 24 h.
- ·You must be inside the control zone
- ·Enemy players only
- ·Not a player an enemy revived
- ·Repeats on the same player don't count

Players Delivered
Get this amount of players delivered to the Control Zone
- Target 1
- Odds ×1.001
- Target 5
- Odds ×1.001
- Target 10
- Odds ×1.025
- Target 15
- Odds ×1.0507
- Target 20
- Odds ×1.0771
An attempt locks the action for 24 h.
- ·Spawn vehicles don't count
- ·Counts once your passenger survives the drop-off

Revives
Revive this many teammates.
- Target 1
- Odds ×1.001
- Target 5
- Odds ×1.001
- Target 10
- Odds ×1.025
- Target 15
- Odds ×1.0507
- Target 20
- Odds ×1.0771
- Target 25
- Odds ×1.1041
- Target 30
- Odds ×1.1318
- Target 35
- Odds ×1.1603
- Target 40
- Odds ×1.1894
- Target 45
- Odds ×1.2192
- Target 50
- Odds ×1.2498
An attempt locks the action for 24 h.
- ·You must be inside the control zone
- ·Teammates only
- ·Not a player downed by a teammate or by themselves
- ·Repeats on the same player don't count

Vehicles Destroyed
Destroy this many vehicles that have an enemy occupant.
- Target 1
- Odds ×1.001
- Target 5
- Odds ×1.01
- Target 10
- Odds ×1.05
- Target 15
- Odds ×1.0979
- Target 20
- Odds ×1.1479
An attempt locks the action for 24 h.
- ·An enemy must be driving it
- ·An enemy must have bought it
Conditions
A condition narrows how the action has to be done, and raises the odds. The vendor offers 27 conditions today.
- With FistsApplies to KillsOdds ×1.4
- With JudgeApplies to KillsOdds ×1.3
- With Large HammerApplies to KillsOdds ×1.3
- With Small HammerApplies to KillsOdds ×1.3
- With Light DrillApplies to KillsOdds ×1.3
- With HeadshotApplies to KillsOdds ×1.2
- With Only 1 MagCounts a kill only while you carry no magazine besides the ones loaded in your weapons.Applies to KillsOdds ×1.2
- While Under 50 HPCounts only while you have under 50 health.Applies to Kills, RevivesOdds ×1.2
- Using HP AmmoCounts a kill only when you make it with hollow-point ammo, tracer rounds included.Applies to KillsOdds ×1.15
- While Wearing No ArmorCounts only while you wear no helmet or body armor.Applies to Kills, RevivesOdds ×1.15
- With No BandagesCounts only while you carry no bandages.Applies to Kills, RevivesOdds ×1.15
- In HotzoneCounts only while you are inside the hotzone.Applies to Kills, Revives, Vehicles DestroyedOdds ×1.1
- With Vehicle ImpactCounts a kill only when you make it by ramming someone with a vehicle.Applies to KillsOdds ×1.075
- With Scout Rifle TDApplies to KillsOdds ×1.05
- With a $20k LoadoutCounts only while your loadout is worth at least $20,000.Applies to Kills, Revives, Vehicles DestroyedOdds ×1.05
- With AK74Applies to KillsOdds ×1.01
- To HotzoneCounts a delivery only when the player you deliver is inside the hotzone.Applies to Players DeliveredOdds ×1.25
- In BobcatApplies to Players DeliveredOdds ×1.2
- In Dune BuggyApplies to Players DeliveredOdds ×1.025
- In URALApplies to Players DeliveredOdds ×1.01
- With 5 Tapes in the VehicleCounts a delivery only while the vehicle you are in holds at least five tapes.Applies to Players DeliveredOdds ×1.005
- With No WeaponsCounts a revive only while you carry no weapons.Applies to RevivesOdds ×1.15
- 50 m From TeammatesCounts a revive only while your nearest living teammate, other than the player you revive, is at least 50 m away.Applies to RevivesOdds ×1.1
- With Magic HandsCounts a revive only when you make it by hand, without a revive item.Applies to RevivesOdds ×1.1
- With Medical BagApplies to RevivesOdds ×1.05
- With DefibrillatorApplies to RevivesOdds ×1.025
- While Moving Above 50 kphCounts a destroyed vehicle only while you are moving faster than 50 kph.Applies to Vehicles DestroyedOdds ×1.1
23 more conditions are defined but not offered
Present in the files and marked unavailable: vehicles, a frag grenade, limits. They can appear on the vendor without a patch.
- Deathwish×10
- Time Limit×4
- No Vehicles×3
- No Resupply×2
- Havoc Destroyed×1.7
- Tank Destroyed×1.6
- Z20 Lakota Destroyed×1.5
- With M67 Frag Grenade×1.45
- AH-6R [Rockets] Destroyed×1.45
- SPH-2 Destroyed×1.4
- In MH-6×1.2
- To Control Zone×1.15
- In Z20 Lakota×1.15
- In Kodiak×1.15
- With Havoc×1.15
- With AH-6R [Rockets]×1.15
- In Control Zone×1.15
- No Spend×1.1
- Using AP Ammo×1.1
- With Resus×1.1
- In Air Vehicle×1.1
- With Tank×1.1
- In Ground Vehicle×1.05
Prebuilt objectives
Ready-made wagers with the action, the target and the conditions already set. 9 are offered.
Hammertime I
×1.5Kill 10 enemies with the Small Hammer while in the Hotzone.
Kills // With Small Hammer // In Hotzone
Hammertime II
×1.64Kill 20 enemies with the Small Hammer while in the Hotzone.
Kills // With Small Hammer // In Hotzone
Hammertime III
×1.72Kill 25 enemies with the Large Hammer while in the Hotzone.
Kills // With Large Hammer // In Hotzone
Medic Marathon I
×1.37Revive 30 teammates in the Hotzone using Magic Hands.
Revives // With Magic Hands // In Hotzone
Medic Marathon II
×1.44Revive 40 teammates in the Hotzone using Magic Hands.
Revives // With Magic Hands // In Hotzone
Medic Marathon III
×1.51Revive 50 teammates in the Hotzone using Magic Hands.
Revives // With Magic Hands // In Hotzone
All Driller, No Filler I
×1.57Kill 15 enemies with the Light Drill while in the Hotzone.
Kills // With Light Drill // In Hotzone
All Driller, No Filler II
×1.64Kill 20 enemies with the Light Drill while in the Hotzone.
Kills // With Light Drill // In Hotzone
All Driller, No Filler III
×1.72Kill 25 enemies with the Light Drill while in the Hotzone.
Kills // With Light Drill // In Hotzone
What this page does not compute
How the odds of several pieces combine into a payout is not written in the files: the rule lives in the game's code and on its server. The page gives the odds of each piece as the game stores them, and stops there.