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// Submachine Gun
Wardogs submachine guns.
All 4 submachine guns in the game, with the figures that separate them: 2 calibers (.45 ACP, 9x19mm), and base damage from 22 to 30. Every number is read from the game files.
Base damage is not what a target takes. A level 4 plate removes sixty-five percent of a standard round, so the order below changes with what you are shooting at. Each weapon's own page works that out across 12 hit zones and five armor tiers.
4 submachine guns, hardest hitting first
| Weapon | Caliber | Base damage | Rounds per minute | Effective range | Fire modes |
|---|---|---|---|---|---|
| .45 ACP | 30 | 1200 | 50 m | Automatic · SemiAutomatic | |
| 9x19mm | 22 | 900 | — | Automatic · SemiAutomatic | |
| 9x19mm | 22 | 800 | 200 m | Automatic · SemiAutomatic | |
| 9x19mm | 22 | 800 | 200 m | Automatic · SemiAutomatic |



