Wardogs Loadout
← Arsenal
// Pistol

M1911

Caliber.45 ACP
Fire rate430rpm
Effective50m

// Gunsmith

Attachment weight0.22 kg

Pick a part and the weapon above is rebuilt with it, on the mount points the game’s own weapon rig defines. Every figure on this page follows.

// Test bench

Round loaded
Damage per hit27.03
Time to kill0.42s
4 shots to kill
What one round takes100 HP
Price$300

Against Level 2 body armor and a Level 2 helmet, on the upper torso.

// Damage matrix

The game gives twelve hit zones, but this weapon's table only tells 12 of them apart: the rows below are those bands, each one naming the zones it covers. Shots are counted on 100 health, so a cell reads as an outcome rather than a statistic.

BandNoneLevel 1Level 2Level 3Level 4
Head×2.1 · Head
81.92 shots
57.32 shots
49.13 shots
413 shots
32.84 shots
Neck×1.5750000000000002 · Neck
61.42 shots
61.42 shots
61.42 shots
30.74 shots
24.65 shots
Upper torso×1.1550000000000002 · Chest
453 shots
31.54 shots
274 shots
22.55 shots
186 shots
Mid torso×1.05 · Abdo
413 shots
28.74 shots
24.65 shots
20.55 shots
16.47 shots
Lower torso×0.9974999999999999 · Gut
38.93 shots
27.24 shots
23.35 shots
19.56 shots
15.67 shots
Pelvis×0.9450000000000001 · Pelvis
36.93 shots
36.93 shots
36.93 shots
36.93 shots
14.77 shots
Upper arm×0.78 · Upper
30.44 shots
30.44 shots
30.44 shots
30.44 shots
12.29 shots
Forearm×0.65 · Fore
25.44 shots
25.44 shots
25.44 shots
25.44 shots
25.44 shots
Hand×0.39 · Hand
15.27 shots
15.27 shots
15.27 shots
15.27 shots
15.27 shots
Thigh×0.78 · Thigh
30.44 shots
30.44 shots
30.44 shots
30.44 shots
30.44 shots
Calf×0.65 · Calf
25.44 shots
25.44 shots
25.44 shots
25.44 shots
25.44 shots
Foot×0.39 · Foot
15.27 shots
15.27 shots
15.27 shots
15.27 shots
15.27 shots

A tier applies to both the plate and the helmet, so each column is a whole protection level. Limb bands ignore it: no armor in the game reaches them.

// Recoil pattern

No pattern
Shots in pattern
—
Random deviation
10°
Pattern reset
—

// Damage over distance

50 M100%0 M1200 M

Full damage out to the marked distance, then a linear decay. The curve is the multiplier applied to every figure above.

// Handling

Fire rate
430 rpm
Fire modes
SemiAutomatic
Accuracy
2 mrad
Muzzle velocity
253 m/s
Effective range
50 m
Zeroing
25–25 m
Aim time
—

A dash means the value is not in the shipped files. It is left blank rather than filled with a guess.