Wardogs Loadout
← Ammunition
// Caliber

7.62x54mm

4 weapons in the game are chambered in it, and every one of them fires a round that starts at 44 damage. What each weapon does with it differs: rate of fire and effective range change the answer more than the round does.

Base damage is before armor. Hollow point trades penetration for flesh damage and armor piercing does the opposite, so the round you load decides how much of a plate you get through. Every figure here is read from the game files.

What the round is

Base damage
44
per round
Muzzle velocity
430 m/s
at the muzzle
Projectile mass
11.7 g
G7 (Boat Tail)
Exit speed
14%
kept after going through material
Suppression
0.65
on a near miss
Armament class
High
the game's own grouping

6 rounds you can load

RoundTypeBase damageWeightPrice
FMJStandard44——
FMJ-TStandard, tracer44——
HPFlesh damage44——
HP-TFlesh damage, tracer44——
APArmor piercing44——
AP-TArmor piercing, tracer44——

A blank price means the market tables carry no line for that round: the vendor screen in game does not sell every variant the files declare. Nothing is filled in by guess.

4 weapons chambered in 7.62x54mm