Wardogs Loadout
Early Access
← Arsenal
// Sniper Rifle

SV98

- Bolt-action / Magazine fed - 7.62x54mm

Caliber7.62x54mm
Fire rate46rpm
Effective1000m
// GunsmithAttachment weight0.34 kg

Pick a part and the weapon above is rebuilt with it, on the mount points the game’s own weapon rig defines. Every figure on this page follows.

// Test bench
Round loaded
Damage per hit65.34
Time to kill1.30s
2 shots to kill
What one round takes100 HP
Price$5 200

Against Level 2 body armor and a Level 2 helmet, on the upper torso.

// Damage matrix

The game gives twelve hit zones, but this weapon's table only tells 12 of them apart: the rows below are those bands, each one naming the zones it covers. Shots are counted on 100 health, so a cell reads as an outcome rather than a statistic.

BandNoneLevel 1Level 2Level 3Level 4
Head×3.2 · Head
176one shot
123.2one shot
105.6one shot
79.22 shots
46.23 shots
Neck×2.4000000000000004 · Neck
132one shot
132one shot
132one shot
59.42 shots
34.73 shots
Upper torso×1.9800000000000002 · Chest
108.9one shot
76.22 shots
65.32 shots
493 shots
38.13 shots
Mid torso×1.45 · Abdo
79.82 shots
55.82 shots
47.93 shots
35.93 shots
27.94 shots
Lower torso×1.3775 · Gut
75.82 shots
532 shots
45.53 shots
34.13 shots
26.54 shots
Pelvis×1.1700000000000002 · Pelvis
64.42 shots
64.42 shots
64.42 shots
64.42 shots
22.55 shots
Upper arm×0.72 · Upper
39.63 shots
39.63 shots
39.63 shots
39.63 shots
13.98 shots
Forearm×0.6 · Fore
334 shots
334 shots
334 shots
334 shots
334 shots
Hand×0.36 · Hand
19.86 shots
19.86 shots
19.86 shots
19.86 shots
19.86 shots
Thigh×0.72 · Thigh
39.63 shots
39.63 shots
39.63 shots
39.63 shots
39.63 shots
Calf×0.6 · Calf
334 shots
334 shots
334 shots
334 shots
334 shots
Foot×0.36 · Foot
19.86 shots
19.86 shots
19.86 shots
19.86 shots
19.86 shots

A tier applies to both the plate and the helmet, so each column is a whole protection level. Limb bands ignore it: no armor in the game reaches them.

// Recoil pattern
No pattern
Shots in pattern
Random deviation
Pattern reset
// Damage over distance
1000 M100%0 M1500 M

Full damage out to the marked distance, then a linear decay. The curve is the multiplier applied to every figure above.

// Handling
Fire rate
46 rpm
Fire modes
SemiAutomatic
Accuracy
0.56 mrad
Muzzle velocity
830 m/s
Effective range
1000 m
Zeroing
Aim time

A dash means the value is not in the shipped files. It is left blank rather than filled with a guess.