Wardogs Loadout
← Arsenal
// Marksman Rifle

M14

- Semi / Full Auto - .308 Win

Caliber.308 Win
Fire rate700rpm
Effective500m

// Gunsmith

Attachment weight0.40 kg

Pick a part and the weapon above is rebuilt with it, on the mount points the game’s own weapon rig defines. Every figure on this page follows.

// Test bench

Round loaded
Damage per hit27.01
Time to kill0.26s
4 shots to kill
What one round takes100 HP
Price$7 400

Against Level 2 body armor and a Level 2 helmet, on the upper torso.

// Damage matrix

The game gives twelve hit zones, but this weapon's table only tells 12 of them apart: the rows below are those bands, each one naming the zones it covers. Shots are counted on 100 health, so a cell reads as an outcome rather than a statistic.

BandNoneLevel 1Level 2Level 3Level 4
Head×2.45 · Head
93.72 shots
65.62 shots
56.22 shots
46.93 shots
37.53 shots
Neck×1.8375000000000001 · Neck
70.32 shots
70.32 shots
70.32 shots
35.13 shots
28.14 shots
Upper torso×1.1770000000000003 · Chest
453 shots
31.54 shots
274 shots
22.55 shots
186 shots
Mid torso×1.18 · Abdo
45.13 shots
31.64 shots
27.14 shots
22.65 shots
18.16 shots
Lower torso×1.178 · Gut
45.13 shots
31.54 shots
274 shots
22.55 shots
186 shots
Pelvis×1.125 · Pelvis
433 shots
433 shots
433 shots
433 shots
17.26 shots
Upper arm×0.75 · Upper
28.74 shots
28.74 shots
28.74 shots
28.74 shots
11.59 shots
Forearm×0.625 · Fore
23.95 shots
23.95 shots
23.95 shots
23.95 shots
23.95 shots
Hand×0.375 · Hand
14.37 shots
14.37 shots
14.37 shots
14.37 shots
14.37 shots
Thigh×0.75 · Thigh
28.74 shots
28.74 shots
28.74 shots
28.74 shots
28.74 shots
Calf×0.625 · Calf
23.95 shots
23.95 shots
23.95 shots
23.95 shots
23.95 shots
Foot×0.375 · Foot
14.37 shots
14.37 shots
14.37 shots
14.37 shots
14.37 shots

A tier applies to both the plate and the helmet, so each column is a whole protection level. Limb bands ignore it: no armor in the game reaches them.

// Recoil pattern

32 shots
Shots in pattern
32
Random deviation
10°
Pattern reset
1.1s

// Damage over distance

500 M100%0 M1200 M

Full damage out to the marked distance, then a linear decay. The curve is the multiplier applied to every figure above.

// Handling

Fire rate
700 rpm
Fire modes
SemiAutomatic / Automatic
Accuracy
0.73 mrad
Muzzle velocity
853 m/s
Effective range
500 m
Zeroing
100–500 m
Aim time
—

A dash means the value is not in the shipped files. It is left blank rather than filled with a guess.