← Submachine Gun
// Compare
AMP-9 vs MP5
Both fire 9x19mm, so they start from the same damage per round. Against an unarmored chest the AMP-9 kills faster. Behind a level 4 plate it stays ahead.
Both are submachine guns. The figures below come from the game's own damage tables, worked out on a chest shot against two reference targets: no armor, and a level 4 plate. Nothing here is an opinion about what to carry.
Measured side by side
| Measure | AMP-9 | MP5 |
|---|---|---|
| Damage per roundchest, unarmored target | 25.4 | 25.4 |
| Shots to killchest, unarmored target | 4 | 4 |
| Time to killchest, unarmored target | 0.20 s | 0.23 s |
| Damage per roundchest, level 4 plate | 8.9 | 8.9 |
| Shots to killchest, level 4 plate | 12 | 12 |
| Time to killchest, level 4 plate | 0.73 s | 0.82 s |
| Rounds per minuteas shipped | 900 | 800 |
| Effective rangemetres | — | 200 m |
A chest shot and two armor tiers is a slice, not the whole answer: a head shot, a limb, a level 2 plate or a different round all move these numbers. Lethality lets you set all of it and shoot the target yourself.

