Wardogs Loadout
Early Access
← Arsenal
// Pistol

Deagle

Caliber.50 AE
Fire rate267rpm
Effectivem
// GunsmithAttachment weight0.43 kg

Pick a part and the weapon above is rebuilt with it, on the mount points the game’s own weapon rig defines. Every figure on this page follows.

// Test bench
Round loaded
Damage per hit43.66
Time to kill0.45s
3 shots to kill
What one round takes100 HP
Price$900

Against Level 2 body armor and a Level 2 helmet, on the upper torso.

// Damage matrix

The game gives twelve hit zones, but this weapon's table only tells 12 of them apart: the rows below are those bands, each one naming the zones it covers. Shots are counted on 100 health, so a cell reads as an outcome rather than a statistic.

BandNoneLevel 1Level 2Level 3Level 4
Head×2.1 · Head
132.3one shot
92.62 shots
79.42 shots
59.52 shots
34.73 shots
Neck×1.5750000000000002 · Neck
99.22 shots
99.22 shots
99.22 shots
44.73 shots
264 shots
Upper torso×1.1550000000000002 · Chest
72.82 shots
50.92 shots
43.73 shots
32.74 shots
25.54 shots
Mid torso×1.05 · Abdo
66.22 shots
46.33 shots
39.73 shots
29.84 shots
23.25 shots
Lower torso×0.9974999999999999 · Gut
62.82 shots
443 shots
37.73 shots
28.34 shots
225 shots
Pelvis×0.9450000000000001 · Pelvis
59.52 shots
59.52 shots
59.52 shots
59.52 shots
20.85 shots
Upper arm×0.78 · Upper
49.13 shots
49.13 shots
49.13 shots
49.13 shots
17.26 shots
Forearm×0.65 · Fore
413 shots
413 shots
413 shots
413 shots
413 shots
Hand×0.39 · Hand
24.65 shots
24.65 shots
24.65 shots
24.65 shots
24.65 shots
Thigh×0.78 · Thigh
49.13 shots
49.13 shots
49.13 shots
49.13 shots
49.13 shots
Calf×0.65 · Calf
413 shots
413 shots
413 shots
413 shots
413 shots
Foot×0.39 · Foot
24.65 shots
24.65 shots
24.65 shots
24.65 shots
24.65 shots

A tier applies to both the plate and the helmet, so each column is a whole protection level. Limb bands ignore it: no armor in the game reaches them.

// Recoil pattern
15 shots
Shots in pattern
15
Random deviation
Pattern reset
// Damage over distance
100 M100%0 M1200 M

Full damage out to the marked distance, then a linear decay. The curve is the multiplier applied to every figure above.

// Handling
Fire rate
267 rpm
Fire modes
SemiAutomatic
Accuracy
0.84 MOA
Muzzle velocity
470 m/s
Effective range
Zeroing
50–50 m
Aim time

A dash means the value is not in the shipped files. It is left blank rather than filled with a guess.