Wardogs Loadout
Early Access
← Arsenal
// Marksman Rifle

BMR-308

- Semi automatic - .308 Win

Caliber.308 Win
Fire rate450rpm
Effective500m
// GunsmithAttachment weight0.53 kg

Pick a part and the weapon above is rebuilt with it, on the mount points the game’s own weapon rig defines. Every figure on this page follows.

// Test bench
Round loaded
Damage per hit51.48
Time to kill0.13s
2 shots to kill
What one round takes100 HP
Price$6 000

Against Level 2 body armor and a Level 2 helmet, on the upper torso.

// Damage matrix

The game gives twelve hit zones, but this weapon's table only tells 12 of them apart: the rows below are those bands, each one naming the zones it covers. Shots are counted on 100 health, so a cell reads as an outcome rather than a statistic.

BandNoneLevel 1Level 2Level 3Level 4
Head×2.5 · Head
150one shot
105one shot
902 shots
67.52 shots
39.43 shots
Neck×1.875 · Neck
112.5one shot
112.5one shot
112.5one shot
50.62 shots
29.54 shots
Upper torso×1.4300000000000002 · Chest
85.82 shots
60.12 shots
51.52 shots
38.63 shots
304 shots
Mid torso×1.3 · Abdo
782 shots
54.62 shots
46.83 shots
35.13 shots
27.34 shots
Lower torso×1.2349999999999999 · Gut
74.12 shots
51.92 shots
44.53 shots
33.33 shots
25.94 shots
Pelvis×0.9 · Pelvis
542 shots
542 shots
542 shots
542 shots
18.96 shots
Upper arm×0.6 · Upper
363 shots
363 shots
363 shots
363 shots
12.68 shots
Forearm×0.5 · Fore
304 shots
304 shots
304 shots
304 shots
304 shots
Hand×0.3 · Hand
186 shots
186 shots
186 shots
186 shots
186 shots
Thigh×0.6 · Thigh
363 shots
363 shots
363 shots
363 shots
363 shots
Calf×0.5 · Calf
304 shots
304 shots
304 shots
304 shots
304 shots
Foot×0.3 · Foot
186 shots
186 shots
186 shots
186 shots
186 shots

A tier applies to both the plate and the helmet, so each column is a whole protection level. Limb bands ignore it: no armor in the game reaches them.

// Recoil pattern
20 shots
Shots in pattern
20
Random deviation
10°
Pattern reset
1s
// Damage over distance
500 M100%0 M1200 M

Full damage out to the marked distance, then a linear decay. The curve is the multiplier applied to every figure above.

// Handling
Fire rate
450 rpm
Fire modes
SemiAutomatic
Accuracy
0.69 mrad
Muzzle velocity
880 m/s
Effective range
500 m
Zeroing
100–300 m
Aim time

A dash means the value is not in the shipped files. It is left blank rather than filled with a guess.